Welcome to the Torn Travel Handbook
Travel is one of the most profitable activities in Torn once you reach level 15. This guide covers everything you need to know about flying to different countries, buying unique items, using special services like offshore banking, rehab, hunting, and maximizing your earnings.
Quick Navigation
Getting started
Learn how flights work, costs, timings, and safety rules
Destinations Overview
Explore all 11 travel destinations and their unique features
Carrying Capacity & Upgrades
Maximize your item capacity with upgrades and perks
Upgrades & Items
Business Class Tickets, books, airstrip, and more
Companies & Faction Perks
Job specials and faction upgrades that enhance travel
Strategy & Tips
Maximize profits and travel efficiency
FAQ & Glossary
Common questions and travel terminology
About & Credits
Sources, acknowledgments, and contact info
What Can You Do While Traveling?
Profit Trading
Import items from abroad and sell them on the market for significant profits, especially during Tourism Day events.
Offshore Banking
Deposit money in the Cayman Islands bank to earn monthly interest, protected from mugging while you're online.
Rehab
Visit the Swiss Rehab Centre to reduce drug addiction levels and refill your happiness bar.
Hunting
Use energy to hunt wild animals in South Africa for cash rewards, experience points, and special honors.
Fortune Telling
Pay the Fortune Teller in China to view your exact progress toward your next level.
Basic Travel Mechanics
- •Unlock at Level 15: Travel becomes available once you reach level 15 in Torn.
- •Cannot Be Attacked: You cannot be attacked while in transit.
- •15-Second Grace Period: When you land back in Torn or abroad, you have a 15-second window before others can attack you.
- •Base Capacity: You can carry 5 items by default, but this can be significantly increased with upgrades.
- •Varied Flight Times: Each destination has different travel times and costs. The actual flight time varies by ±3% from the base time.